Runtime Downloads
Below is a list of all FaceFX Runtime file downloads. For only the most recent versions, go here. The FaceFX Runtime is an in-game playback engine that is free for non-commercial and indy use. To download the files, you must first create a username, login, and accept the FaceFX Runtime Eula.
PC/MAC binaries for the FaceFX plugin for UE4.18 built with FaceFX Runtime version 1.3. Released 10/25/2017. The FaceFX Plugin can now be installed in the Project directory.
PC/MAC binaries for the FaceFX plugin for UE4.17 built with FaceFX Runtime version 1.3, the first version to support FaceFX 2017 files. Released 8/08/2017.
PC/MAC binaries for the FaceFX plugin for UE4 4.16 built with FaceFX Runtime version 1.3, the first version to support FaceFX 2017 files. Released 5/31/2017.
Includes binary x86 libraries and headers, the compiler, and a python plugin for FaceFX Studio for interfacing with the compiler. Version 1.3 has identical binary output files to version 1.2, but the 1.3 compiler can open FaceFX 2017 .facefx files.
PC/MAC binaries for the FaceFX plugin for UE4 4.15.2 (and 4.15, 4.15.1) built with FaceFX Runtime version 1.3, the first version to support FaceFX 2017 files. Released 5/16/2017.
PC/MAC binaries for the FaceFX plugin for UE4 4.15.1 (and 4.15) compiled with the FaceFX Runtime version 1.2. Fixes errors with cooked builds. Released 4/7/2017.
Includes binary x86 libraries and headers, the compiler, and a python plugin for FaceFX Studio for interfacing with the compiler. The version 1.2 compiler can not open FaceFX 2017 .facefx files.
PC/MAC binaries for the FaceFX plugin for UE4 4.14. Includes fix for potential crash on cooked content.
PC/MAC binaries for the FaceFX plugin for UE4 4.13. Includes Sequencer support.
Includes binary x86 libraries and headers, the compiler, and a python plugin for FaceFX Studio for interfacing with the compiler. Version 1.1.1 is required for building the UE4 4.12, 4.13, and 4.14 plugins.