Hello,
I am sorry if it's dificult to undersatand me, I am not english.
I try actually faceFX ans my boss would like to buy a licence but nobody know to use it and I do learn it (quickly).
I try to follow the tutorial, but I think something missing between this one : http://www.facefx.com/content/introduction-ogre-exporter-3ds-max
and this one : http://www.facefx.com/content/initial-studio-setup
I did the first one and like in the video my "face graph" is empty, and when I want to do the second one, the "face graph" is not empty in the video.
I imagine I have to do something but I can't find what.
if somebody can give me the link for the missing part ??
thanks
Hi,
The Ogre exporter is the exporter that exports the mesh and textures so you can see your 3d model in FaceFX Studio. You skipped the tutorial on the FaceFX plugin for 3dsmax that will tell you how to export bone poses and initially fill out your face graph: http://www.facefx.com/content/introduction-facefx-plugin-3ds-max
- Jamie
ok, thank a lot.
A animator explain me about reference keys and .txt file, it's not really explain in the tutorial.
but now I think I understand how it's working.
I thing it's really missing very importante information in the tutorial .
You should check out the written documentation here: http://www.facefx.com/documentation/2010/W18
The video tutorials are just brief overviews to give a visual frame of reference.
- Jamie