Hello
I understand how FaceFX can generate curves/animations for morph targets. But can anyone tell me how to merge these animations back into a Maya file please?
We have a rigged character inside Maya (2013) and all the gestures, locomotion and eye-movement has been animated by an animator. We want to superimpose or merge animated lip-synch data from face FX back into this Maya file.
How can this be done please?
Thanks
Barry
Just select the animation group and animation from the Maya plugin, and click "Import"
You can download the Maya plugin here:
http://files.facefx.com.s3.amazonaws.com/Setup_FaceFX_Plugins_2013.2.ex…
You should also be able to export an FBX file from FaceFx and import it into Maya.